zircon’s Unearthed Now Available on iTunes


Hitting third in Bandcamp’s top sellers recently, Unearthed is definitely a force to be reckoned with. With astonishing sound and production quality that VGM aficionado and sound designer zircon usually revels in, there’s no wonder that this newest release maintains the same absolutely breathtaking standards that he incorporates into all of his music. zircon describes the process in which Unearthed was also made available:

The material on UNEARTHED was culled from a library of songs and instrumentals spanning from 2007 to 2012. I chose only the best unreleased material; though there are many more unreleased or non-album tracks, the ones on UNEARTHED are those that I really want to make available to the public and especially my loyal fans who have been waiting far too long for a new album. As a bonus, this 56+ minute album includes unreleased versions of tracks like “Warhead (Skrypnyk’s Deep 6 Mix)” and “Mindbender (Circular Breakdown Mix)”, both from Antigravity, and both featuring the remixing talents of other artists (Skrypnyk and Big Giant Circles, respectively).

Ranging from a variety of styles from dubstep to vocal trance, Unearthed boasts having “something for every kind of electronic music fan”. We’re definitely inclined to agree. While zircon’s newest CD is available on Bandcamp for digital and physical copies, Unearthed has also been made available on iTunes for all you iTunes users out there!

PAX East 2012 Live Streaming Event on TwitchTV


Not making it to PAX East this year? Just a head’s up for those who are missing out – TwitchTV is hosting a live stream of this weekend’s events from the Main and Naga Theatre. Check out the schedule of events below to catch some of your favorite panels. Oh, and remember that it’s live stream, so set your clocks to mind Eastern Daylight Time (EDT).

[EXPAND Click here for PAX East 2012’s Schedule of Events (April 6-8)]

PAX East Streaming Schedule: April 6th (Friday)

Story Time with Jordan Mechner (aka the PAX East Keynote!)
10:30am – 11:30am

Penny Arcade Q & A #1
11:30am – 12:30pm

Rooster Teeth
1:00pm – 2:00pm

Best of the 2012 D.I.C.E. Summit
2:30pm – 3:30pm

An Uncharted 3 Story: The Chateau, Creation to Ashes
4:00pm – 5:00pm

Video Games Aren’t Just for Playing: Gameplay as Spectator Entertainment
5:30pm – 6:30pm

Extra Credits
7:00pm – 8:00pm

PAX East Streaming Schedule: April 7th (Saturday)

Penny Arcade – Make a Strip!
10:30am – 12:00pm

Epic Games: Past, Present and Future
1:00pm – 2:00pm

Mega64 Panel Celebrating The Resurrection
2:30pm – 3:30pm

Pitch Your Game Idea!
4:00pm – 5:00pm

Community Management 2012: Game Journos Living In Captivity
5:30pm – 6:30pm

Raising the Next Generation of Geeks
7:00pm – 8:00pm

Retrogame Roadshow: Are Your Old Games Actually Buried Treasure?
8:30pm – 9:30pm

PAX East Streaming Schedule: April 8th (Sunday)
Damage Report — How Crisis Management Defines Your Game
10:00am – 11:00am

If I hear “Gamification” one more time I’m going to scream
11:30am – 12:30pm

Admit It – You Play Social Games. Let’s Talk About Them.
1:00pm – 2:00pm

Penny Arcade Panel #2
2:00pm – 3:00pm

The Indie Rant: Indie Developers Gone Wild
4:00pm – 5:00pm

Omegathon Final Round and Closing Ceremony
5:30pm – 6:30pm[/EXPAND]

While we’ve attempted to embed a stream of the expo events above, be sure to check out TwitchTV’s PAX channel for live chat and streamage here.

Adam WarRock’s Ghostal EP Out Now


Comic book/hip hop extraordinaire Adam WarRock has recently released Ghostal EP as a homage to Adult Swim, dedicated to all things Space Ghost:

Hey there. Adam WarRock here, again. The guy that made that Browncoats Mixtape thing, or the Parks & Rec EP thing, or I dunno, that guy who hates mayonnaise. I just finished a month and a half straight of traveling, and I got on this kick of watching old Adult Swim shows to fall asleep, when I was in hotel rooms or curled up on someone’s couch or sleeping in a dumpster (finding dumpsters near AC adapters…. The worst). It’s funny, because I think ever since Adult Swim was ubiquitous in the geeky scene, it’s always been a weird comfort in every phase of my life, from college, to grad school, to work, and now, to touring as a musician. So I just spun a few tracks off of Space Ghost: Coast to Coast, and wanted to make a little homage to Williams Street, for being that kind of comfort. Thanks guys. You rock.

We were pretty worried that his recent return from tour would hinder this release from being as rad as the recent You Dare Call That Thing Human?!? album release, but we have to say… WarRock absolutely kills it once more with his seamless lyricism, especially punctuated by insane, head-bobbin’ tracks like “Full Brak” and “Williams St.”. If you haven’t had the pleasure of listening to any of the amazing production quality that this awesome emcee is known for, we suggest downloading Ghostal EP immediately (it’s free!).

Quick Look: Brandon Strader’s “Sage of Confession” Video

So we know that we’ve been sort of MIA the past couple of weeks… And we know how hard it was for you to miss ThaSauce, especially for all that hard work that we do gathering the latest VGM news straight from the source. Right?! Right..? Well, maybe not. In any case, we’re back! Alive and kicking!

To celebrate our return, we’ve decided to show you Brandon Strader’s epic metal remix of The Elder Scrolls V: Skyrim‘s “Age of Aggression”  in all its fantastic glory, visuals and all. Previewed above, “Sage of Confession” highlights Strader’s playful yet deft precision with great instrumentation and staggering vocals. Oh, and this song also happens to be hosted right here on ThaSauce for free download. Get it here.

Benjamin Briggs’ Diddy Kong Racing: Bootleg Circuit Just Released

Remember when chasing intergalactic pig wizards was the right thing to do? Or how about collecting those elusive amulet fragments? Don’t mind us over here, just fondly reminiscing about Diddy Kong Racing.

Benjamin Briggs has us at ‘hello’ with keen memories of DKR. While we’ve enjoyed many a bingo real money app and have gone on and on about his expressive talents as an upcoming artist within the VGM scene, Briggs’ Diddy Kong Racing: Bootleg Circuit has finally inspired the creative juices in us once more to gush about his latest endeavor with smooth house and disco influences. Even as his first-ever sampled game audio album, Briggs really takes the time to both highlight and complement Dave Wise’s original  arrangements that most gamers have come to know and love about one of the fastest-selling racing games within video game history. For example, “Hi There! (Lobby)” evokes sentimentality of Wise’s thumping cadences but efficaciously transitions into what we’d call a classic “Briggs-esque” twist, leaving the listener with toes tapping and heads bobbing when noone is looking… or when they are. Who are we kidding? “Hot Pockets (Hot Top Volcano)”, another favorite, encourages a major chill-out mood with entrancing rhythms while bringing about nostalgic yet gut-wrenching feelings for that damn volcano stage.

Did we mention that all the tracks have been mastered by Dj CUTMAN? Released exclusively from Dj CUTMAN’s new music label Gamechops, Brigg’s newest EP gives us an exciting preview of what we should expect from this group of artists who are driven by the simple passion of creating music. Diddy Kong Racing: Bootleg Circuit is available on Bandcamp now, which you have no reason NOT to download because it’s free!

 

 

 

Announcing ThaSauce Presented by VGMix; Launches VGMix Archive

[The following is an April Fools’ Joke and is satirical in nature. None of it should be taken seriously EXCEPT the launch of VGMix Archive, which is an actual website that serves it’s advertised purpose.]

After an unfortunate turn of events we regret to announce that ThaSauce has ended our relationship with OverClocked ReMix indefinitely, active immediately. This is a really sad day for all of us, but after months of discussion and preparation, we have to call it off. Negotiations broke down soon after our announcement after we reached unresolved circumstances between ourselves and the OverClocked ReMix staff, particlarly Stevo “Level99” Bortz.

Things aren’t all bad, though. As we realized we were reaching an impasse we began exploring our other partnership options. With that said, we are now proud to announced new relationship between ThaSauce and Jake “vert” Kaufman and his VGMix team. Jake has been very understanding of the circumstances between us and OCReMix, and as a result we have decided to join forces to make the best online community that video game arrangements have ever seen!

As a celebration of our new, hopefully long-lasting, partnership we are proud to announce the launch of VGMix Archive. VGMix Archive is a large, searchable index of every VGMix 1, 2, and X song we could pull together. Preview and download your favorite tracks, or download the whole collection via BitTorrent! We hope to keep VGMix Archive a constantly updating archive, so anyone who has any tracks that we might be missing, feel free to let us know!

We apologize for all the preceding drama, but we are dedicated to moving forward and making the internet a better place one video game remix at a time, no matter how many beards try to stand in our way!

ThaSauce Presented by OverClocked ReMix

[The following is an April Fools’ Joke and is satirical in nature. None of it should be taken seriously.]

 

ThaSauce is proud to announce a new partnership with OverClocked ReMix. As an official subsidiarity of Overclocked Remix ThaSauce will now be covering exclusive OCReMix news as well as adopting OverClocked ReMix level-standards across all of ReMix:ThaSauce. Soon you’ll notice many R:TS songs being removed as part of our first lockdown efforts to meet the overall quality of our sister site. An estimated 275 songs are current up for review with more possible in the future.

To celebrate our new union we’re proud to present you with the FIRST Official OverClocked/ThaSauce Arrangement Project from one of the most popular games on the internet today: ReMixville! A Cityville/Farmville Arrangement Album.

Shnabubula Releases NES Jams, Brains Melt

The story picks up immediately where Game Genie ends. A young boy, Tommy, has just defeated his Game Genie, and in its place is a mysterious NES cartridge. Upon placing it in his NES, something wondrous occurs; the message PREPARE TO JAM appears and Tommy approaches his brother’s keyboard. Suddenly, the game and his fingers begin to play music together! Now, this is just a brief summation of the album’s story; the real beauty is the album itself. Just read with me as I take you on an aural tour through the 11 tracks contained on this album. Let us begin.

1. Underwater (Teenage Mutant Ninja Turtles)     2:51

Starts out calm and aquatic sounding… 0:20 brings in some piano work. 0:40 brings in a nice little jazzy part. Pretty nice track; great way to kick the album off. 1:09 kicks off a bit of a calm section, and 1:18 or so is where it really kicks off with some nice arrangement. The piano and the NES accompaniment work phenomenally together. 1:56 or so brings in a series of crescendos. 2:10 is where you can tell the end is coming. Everything keeps on getting better and better until the finale begins at 2:44.

2. Temple (Zelda 2)     3:16

Source kicks off right away, of course. Sam keeps it simple, sticking to the source pretty tightly with minor changes with the accompaniment. 0:29 is where the accompaniment takes off, and the keys follow shortly after. The source is held tightly for the first minute, and then some nice arrangement comes in at 1:09 or so. This is probably one of the best renditions of this theme I’ve heard, and I’ve heard a few. 1:52 brings a breakdown, and it starts to pick up once again at 2:04 or so. 2:16 is where some real awesome piano comes in, and it only gets more awesome from there. The source is loosely held throughout this segment, and comes back in full force with crazy accompaniment at 2:56 or so. Final at about 3:09.

3. Alien Lair (Contra)     3:06

This one starts out kinda tense. 0:17 changes that in an instant; some big stuff is going down somewhere. 0:37 brings even more tension in, with force put into each and every piano note. 1:06 brings a very brief break. This song definitely has a nice feel to it, one that captures quite a few intense emotions in its many layers. 2:04 brings this point home, and even moreso at 2:15. The accompaniment goes pretty nuts from here on out. The end is definitely near at 3:01.

4. Night Sea (Little Nemo the Dream Master)     3:45

And now a well-placed calm spot; don’t be fooled, it’s just the calm before the storm. Shnabubula actually released a video of this track on his Youtube channel as a teaser for the album; it was the second such teaser. 0:32 brings in some nice bass. Nice work on the keys at 0:56 or so, and great accompaniment at 1:04 on. This song definitely has a great flow, one that makes me just want to sway back and forth to the rhythm. Some nice solo at 1:55 or so; back to the source at 2:10 with some embellishments. Naturally; wouldn’t be a Shnabubula track without them. Okay, so maybe not so calm; 2:40 or so brings some pretty crazy piano, and it calms down at 2:56. Very calm at 3:10 or so; it remains this way until the end of the track. The true finale begins at 3:34.

5. Dwelling of Doom (Castlevania 2)     3:16

Funky, just the way I like it! It starts getting even funkier at 0:22 or so. Even crazier parts begin at around 0:56; this song is focused mostly on the keys and the accompaniment only adds to the experience. It starts getting pretty crazy at 1:30 or so; breakdown at 1:50. It really picks back up at 2:07; signature Shnabubula insanity comes in not too long after. I’m still amazed that he can moves his hands as fast as he can; seriously, he must be part machine or something, because this skill is near-inhuman. The finale begins suddenly at 3:10.

6. Kung Fu Alley (NES Original)     4:42

This is completely original, and completely lacks the keys of all the other tracks. Fitting that it’s the middle track; five are before it and five are after it. Very nice rhythm, and very nice to listen to. Apparently, the track was supposed to loop at some point, but it wouldn’t. Ah well, it’s a great song nonetheless. Pretty nice part at 1:32 or so. Short breakdown at 1:58 or so, that goes into another great part; sounds like it could be a stage set atop some cliffs or something. 2:28 brings in some nice duality between dominant parts in the track, and 2:42 brings in some nice backing effects. 3:06 adds in a whole different part that fits in perfectly. Again, the song has some great flow and rhythm to it. Everything fits together perfectly, and it sounds phenomenal. There’s a feeling of something coming at 3:56 or so; probably signaling the finale. And the finale does come in at 4:28 or so.

7. Title (Double Dragon)     3:34

This was the first song Shnabubula released as a teaser on his YouTube channel. Source comes in at the ten-second mark. Very fast-paced, and great to listen to. 0:32 brings a slightly slower part. 0:54 kicks off more source usage and also signals the beginning of some awesome arrangement; check out 1:24. Just when you think the source is gonna kick off again at 1:38, Shnabubula switches it up with a rather beautiful breakdown. It starts picking up again at 2:02. Everything that follows is just pure greatness and insanity, especially at 2:32. Source leaps back in at 2:43, maintaining the same speed from the insanity. The finale kicks off for this song at 3:14. Yes, a 20 second long finale. Great work though.

8. Gemini Man (Megaman 3)     3:57

This is probably one of the more underrated MM3 tracks; let’s see what Shnab can do with this one. Some nice flair comes in at 0:12 or so in the form of source usage. More source usage at 1:06 or so. The accompaniment on this song works so well with the keys, and really helps to set the mood. 1:38 kicks off a nice arranged section. 1:59 brings in a breakdown, and it starts to come together once again at 2:17. 2:51 brings the source usage back into full force, with the usual additions and arrangement. 3:08 is where the accompaniment really adds a feeling of finality to the track; the end is definitely near. 3:24 on reinforces this point, and the finale finally begins at 3:48 or so.

9. Stage 1 (Teenage Mutant Ninja Turtles 2)     2:59

This kicks off instantly with a great speed and feel. 0:27 makes you just want to yell out HEROES IN A HALF-SHELL! TURTLE POWER! 0:52 has a pretty nice section of keys. 1:12 has the HEROES IN A HALF-SHELL part once again. 1:28 signals the start of a pretty sweet section, focusing on keys with some great accompaniment. 2:14 keeps the speed going with some awesome section, building and building until 2:35 when the finale starts with the HEROES IN A HALF-SHELL part and truly ending at 2:55. Such a great fast song.

10. Area A (Shatterhand)     3:25

In comparison to the previous track, this song is rather slow. But it’s still great; it picks up at 0:17. Okay, maybe it’s not slow; it’s pretty nice. A really smooth section begins at 0:47; 1:14 or so signals another pretty nice section. 1:38 has some more arrangement, and everything’s put together in a wondrous fashion. A sense of finality almost comes in at 2:17 or so; a small breakdown at 2:24 or so also sounds like it is leading up to the end. Some really awesome piano comes in at 2:46 with great crescendos on the accompaniment. The end is near at 3:10, and the song ends at 3:23.

11. Wood Man (Megaman 2)     3:37

Here it is, the final track on this album. Sticks to the source pretty strictly at the start, then takes off at 0:32 with the accompaniment first, and then it really begins with the piano at 0:42. There’s a great breakdown at 1:14, and it continues for some time. This part loosely adheres to the source, keeping the same rhythm but adding in many many more parts. Great work on the keys from 2:00 on. 2:19 keeps the insanity going. I’m surprised his hands aren’t on fire by now; this is such an insane speed. Some source resumes at 2:42 with more crazy piano playing; it normalizes at 2:55 or so. Some nice accompaniment effects begin at the three-minute mark, really adding to the sense of finality. They pick up even more at 3:22 or so. The finale begins at 3:32, and the end of the album is shortly after.

To help publicize the release of the album, Shnabubula organized a listening party on 3/15, hosted on Noise Channel Radio. The show, run by virt’s wife Truestar, peaked at 100 listeners, and the album is currently at #5 on the Bandcamp top sellers list. It’s actually pay-what-you-want, so if you want it free, you can get it for free. But I’m sure that Shnabubula would appreciate some payment on it; he certainly deserves it. The album can be found both on Ubiktune and Bandcamp; it’s well worth the download, and the money if you choose to actually buy it. Stay tuned for an interview with Shnabubula, among other things. Until next time, game on!

8bitSF Presents POW: Indie Music and Developers Collide

In commemoration of the Game Developer’s Conference occurring in San Francisco this week, 8bitSF decided to hold a chiptune show. Gathering artists such as minusbaby, Freaky DNA, A_Rival, Disasterpeace, and virt, the show featured a variety of chiptune styles.

Louis Gorenfield kicked the night off immediately, playing some of his own original creations. Next up was The Glowing Stars, whose traditional rock style mixed with chip really kicked off the show. Their setlist included some tracks from their collaborative Horchata album, except with just them instead of Awkward Terrible as well as it was on the album. They were followed by Zen Albatross, whose tracks flowed into each other into one cohesive groove.

After him, virt came on stage, playing a couple tracks off his recent FX4 album and another from the Mighty Switch Force soundtrack. The crowd went wild just as he did on stage, and it was a rather crazy experience.  Following virt wascrashfaster; their fusion of chip and synthesized vocals proved to be a unique and enjoyable set.  After a short break,minusbaby took the stage. Just as with Zen’s set earlier in the night, it was one cohesive experience.

Disasterpeace took the stage next, and proceeded to rock out like there was no tomorrow. He also played a mix of recent stuff and a fan favorite. We were treated to Freaky DNA next, and he played a mix of tracks. Dancing like mad on stage, he controlled the playlist via a usb controller and really got everyone moving. A_Rival ended the night, and a fitting finale it was. He played several tracks, including his remix of the classic Ninja Turtles theme song, and ended it with a song from his album 8-Bit Pimp. He also handed out free copies of said CD after the show.

It was a rather successful night; people had predicted upwards of 100 people to show up, and judging by how packed it was that mark was probably exceeded. Great times were had by all, some of the times drunken, but all in all a great show.

Quick Look: Rhythm Heaven Fever Event @ iam8bit

Remember the Rhythm Heaven Fever launch event in Los Angeles that we talked about a few weeks back? If you don’t live near the Los Angeles area, we just wanted to show you a quick clip of the Rhythm Heaven Fever celebration that served an exclusive promotion for the game’s release last week. As the third release in the Rhythm Heaven series, the game features various levels with their own set of rules, requiring the player to play in time to the rhythm in order to clear them. iam8bit founder John M. Gibson also makes a cameo in the video, aptly describing the soiree in full details for those who missed out. Check out the clips above for extensive coverage of the event to catch a glimpse of how Los Angeles nerd enthusiasts like to party!