CompoST 59

Lots of them, lately!

The theme was “Clock Tower” and the entrants were myself, Ty, BlueMoose [Ty’s sister], and Xerol. Personally I thought Ty’s was the neatest one, and also the most unique. I tried to rip off Castlevania with the symphonic rock, failed terribly. Xerol’s sounded like Castlevania also, but like some of the more mellow tracks. BlueMoose’s didn’t have much to it, though she did incorporate bells, like I SHOULD HAVE, BUT DIDN’T :(((
Join #soundtempest on for the OHCs.

Also, I thought, to make the news posts more interesting, I’d say something about each song.

ThaSauce turns 1

So here we are…1 year later. One year from today we were launching ThaSauce on a sub-domain on Fusion’s God awful hosting, with bare & default PHP-Nuke. I really don’t blame anyone for not taking us seriously back then, I mean…looking back on it, if it wasn’t me doing it, I’m not even sure I’d take it entirely seriously, but I’d damn well support it. But that was a year ago, & within that year we’ve made a LOT of changes. Almost daily changes. Some of them big, some of them small, but all of them for the better. We’ve since re-themed the site countless times, improved navigation, gotten a better integrated forums, launched ThaWiki & ReMix:ThaSauce (both of which are moving along phenomenally). We’ve improved the news submission process, added the calendar, we removed the separate feeds and are now re-adding them in the form of the, new and very exciting, Multi-headlines feed, & countless other things that I can’t even BEGIN to remember. With every improvement we make we get closer and closer to my dream of making ThaSauce a true community information center for the community.
However, there are a few things that we can still improve on, and that I want to focus on through the rest of our 2nd year. Most importantly I think would be more coverage of the C64 community. A lot of people who visit OCReMix & VGMix don’t realize how big the C64 community really is. I want to really try harder to help people discover that. In addition to the C64 community, I think we really need more actual content. By that I mean we need to try harder to find people dedicated to giving us editorials about various things throughout the community, tutorials on various software or other things, & reviews on games, & game soundtracks, and just things that’re generally interesting to members of the community. We ARE currently working on a system to make the whole process of submitting that kind of thing a lot easier. So keep an eye out for that one.

Lastly I just want to thank everyone again for all their help & support. Larry, for all his work on ThaWiki, and all those news items that I probably wouldn’t have ever found in, 1,000 years, by myself. Dhsu for all his Doujin spotlights which are probably one the best examples of news I wanted to see on the site that I could possibly thing of. CHz & Eon for all their work with everything “behind the scenes” (dun dun dunnn). Pixie, Rayza, Aurora, zircon, & all the rest of the ever-changing VGDJ staff, for their continued support (even if pixie can’t submit her own news like Rayza did <3). Our newest admin, D-Lux for getting a ton of stuff down in the very short time that he's been with us. Ade for continually yelling at me about things like the integrated forums & navigation problems (Some of the best improvements we've made were because you would not let that stuff go =P). Fusion for...iduno...getting the whole thing started? And I guess for like...maybe doing SOME STUFF, sometimes, when no one else can figure it out. HUGE thanks to Suzu & especially Xerol for all the fricken diving into the cesspool of crap that is PHP-Nukes code and molding it into a system that’s actually useable and almost even convenient! AND lastly, but certainly not leastly, all the other people who've visited the site, registered on the site, fill out a few wiki pages, or submitted some news, or a calendar event, or a song to R:TS, or posted on the forums, or even just supported as AT ALL. A lot of people still don't take us seriously. A lot of people flat out won't support us at all, but that's OK. It may take another year or 5, but we're going to show everyone that we're serious and, with the input and support of the rest of the community, are ready to take on any challenge put forth to us. Awesome year people. F’realz! Got nothin’ but love fa y’all 😉

CompoST 57

CompoST 57 happened today! Entrants were myself, Tyler Heath, Marou [formerly Catlein], mDuo13, and Argitoth. There was no voting, however I simply decided Argitoth’s was the most fitting piece. The theme was “Laboratory,” a theme that describes, well, a laboratory. Chemicals, computers, experiments, and machinery.

Tracks and Chatlog available here (thanks mDuo13)

As always, CompoSTs are held in #soundtempest on Come in and join the AWESOME!

New RSS Feeds

You may’ve noticed these little things popping up all around the site: RSS Feed RSS Feed. This is because we’ve updated the site with individual topic RSS feeds. You can get to the individual feeds by clicking the icon link next to each topic image, or the full link within each topic’s page. With these feeds, you can easily track all news on a single topic without being deluged with news from all topics, and if you use an RSS reader, it’s even easier.


McVaffe (and company) has launched a new humor/satire based video game website called GamerGasm. McVaffe had this to say:

GAMERGASM is basically a game-focused humor / opinion sattire site, but using video and audio more than the text or static images in other websites. We’re also intentionally being rather abrasive and explicit in some of our the segments, for the reasons that (a) it sometimes adds to the humor, and (b) a lot of game information and humor on other sites out there are rather on the conservative side, and we wanted to lighten it up, so to speak…

You can check it out here!

Videogame Remake of 1986’s World Series Game 6

From slashdot:

Even non-baseball fans must concede that the re-creation
of the bottom half of the 10th inning of Game Six of the 1986 World
Series, using the original broadcast audio and a replay with Nintendo’s
RBI Baseball, took enormous dedication.

‘Something like the Keith Hernandez at-bat, where he flies out to center, took like 200 attempts,’
Creator Conor Lastowka told Though it wasn’t quite as hard as
it looks: ‘Thanks to the emulator software, each time Mr. Hernandez’s
at-bat strayed from history’s script, Mr. Lastowka was able to replay
from the previous at-bat. Using a computer rather than an actual game
console like a PlayStation allowed Mr. Lastowka to save his progress
along the way. He built his precise Game-Six replica bit by bit — not
in one flawless, improbable take.’ Before he made the viral video,
Lastowka was jobless; three days after its release, he had a job with a
classic-films company.

VGDJ: Episode #039

Poor, dear old Rama falls victim to some classic cohosting
shenanigans on this scintillating edition of VGDJ! (Hey, not our fault
you totally set yourself up…)
We’ve only got one new remix review for
ya this week, but community news is faaaar from scarce: PLAY- A Video
Game Music Documentary Film has finally surfaced, the remixing
competitions are… rolling along… and… as far as meetups… Well,
yeah, okay, so it’s a short show. But not wiithout a wiittle fun! Catch
our dwiift?